Shadow maps are probably the most widely used means for the generation of shadows, despite their well known aliasing problems. In this paper we introduce perspective shadow maps, ...
In this paper we present an approach for the mapping optimization of fault-tolerant embedded systems for safetycritical applications. Processes and messages are statically schedul...
Viacheslav Izosimov, Paul Pop, Petru Eles, Zebo Pe...
Abstract— This paper introduces a method of building topological maps using sequences of images and the approximate string matching algorithm, which is commonly used in DNA seque...
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...