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» Mapping Media Streams onto a Network of Servers
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WIMOB
2008
IEEE
14 years 1 months ago
Movement and Connectivity Algorithms for Location-Based Mobile Social Networks
In this paper we present a novel algorithm aiming at connecting members of a community equipped with mobile devices based on their location. Initially, these users are far from ea...
Bayrem Chelly, Naceur Malouch
INFOCOM
2005
IEEE
14 years 1 months ago
dPAM: a distributed prefetching protocol for scalable asynchronous multicast in P2P systems
— We leverage the buffering capabilities of end-systems to achieve scalable, asynchronous delivery of streams in a peer-to-peer environment. Unlike existing cache-and-relay schem...
Abhishek Sharma, Azer Bestavros, Ibrahim Matta
DSN
2006
IEEE
14 years 1 months ago
R-Opus: A Composite Framework for Application Performability and QoS in Shared Resource Pools
— We consider shared resource pool management taking into account per-application quality of service (QoS) requirements and server failures. Application QoS requirements are deï¬...
Ludmila Cherkasova, Jerome A. Rolia
ICMCS
2000
IEEE
115views Multimedia» more  ICMCS 2000»
13 years 11 months ago
An Architecture based on IETF Protocols for the Transport of MPEG-4 Content over the Internet
Networking of MPEG-4 content is the topic of ongoing standardization efforts in the ISO MPEG and IETF. In this paper, we describe a complete architecture for the transport of MPEG...
Roberto Castagno, Serkan Kiranyaz, Florin Lohan, I...
FODO
1993
Springer
110views Algorithms» more  FODO 1993»
13 years 11 months ago
Storage System Architectures for Continuous Media Data
Abstract. Data storage systems are being called on to manage continuous media data types, such as digital audio and video. There is a demand by applications for \constrained-latenc...
David Maier, Jonathan Walpole, Richard Staehli