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» Mapping Pyramids into 3-D Meshes
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VISUALIZATION
2000
IEEE
13 years 12 months ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl
CAD
2004
Springer
13 years 7 months ago
Reduce the stretch in surface flattening by finding cutting paths to the surface boundary
This paper presents a method for finding cutting paths on a 3D triangular mesh surface to reduce the stretch in the flattened surface. The cutting paths link the surface boundary ...
Charlie C. L. Wang, Yu Wang 0010, Kai Tang, Matthe...
APGV
2005
ACM
146views Visualization» more  APGV 2005»
14 years 1 months ago
A similarity-based approach to perceptual feature validation
Which object properties matter most in human perception may well vary according to sensory modality, an important consideration for the design of multimodal interfaces. In this st...
Theresa Cooke, Florian Steinke, Christian Wallrave...
ICPR
2004
IEEE
14 years 8 months ago
BTF Image Space Utmost Compression and Modelling Method
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Jirí Filip, Michael Arnold, Michal Haindl
IPMI
2005
Springer
14 years 8 months ago
Surface Matching via Currents
Abstract. We present a new method for computing an optimal deformation between two arbitrary surfaces embedded in Euclidean 3-dimensional space. Our main contribution is in buildin...
Marc Vaillant, Joan Glaunes