In this paper, we present a real-time 3D pointing gesture recognition algorithm for natural human-robot interaction (HRI). The recognition errors in previous pointing gesture reco...
We study the scenario of a multiview setting, where several
calibrated views of a textured object with known surface
geometry are available. The objective is to estimate a
diffu...
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
We propose a robust scene recognition system for baseball broadcast videos. This system is based on the data-driven approach which has been successful in continuous speech recogni...
In switched dynamic system the continuous phase
ow is accompanied by a stream of switching events. If the system exhibits chaotic behavior this event stream can be used for gener...