Abstract. In this paper we present our work on markerless model-based 3D human motion capture using multiple cameras. We use an industry proven anthropometric human model that was ...
In this paper we present a system to robustly estimate the 3D position of a human head. Before the face model is positioned in the initial frame, it is adapted to the 3D scan of t...
Axel Weissenfeld, Onay Urfalioglu, Kang Liu, J&oum...
We introduce a method for generating facial blendshape rigs from a set of example poses of a CG character. Our system transfers controller semantics and expression dynamics from a...
Tracking body poses of multiple persons in monocular video is a challenging problem due to the high dimensionality of the state space and issues such as inter-occlusion of the pers...
Abstract--In this paper, a procedure is described for the segmentation, content-based coding, and visualization of videoconference image sequences. First, image sequence analysis i...