Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
Performance obtained with existing library-based parallelization tools for implementing high performance image processing applications is often sub-optimal. This is because inter-...
—On optimizing circuit trajectories, i.e. continuous paths of circuit parameters, the paper presents an auxiliary network approach, which utilizes Pontryagin’s Minimum Principl...
It is increasingly important to optimally select base stations in the design of cellular networks, as customers demand cheaper and better wireless services. From a set of potentia...
This work describes a forward-looking approach for the solution of dynamic (time-changing) problems using evolutionary algorithms. The main idea of the proposed method is to combi...