This paper extends the methodology of analytic real-time analysis of distributed embedded systems towards merging and extracting sub-streams based on event type information. For e...
Simon Perathoner, Tobias Rein, Lothar Thiele, Kai ...
The illusion of self-motion induced by moving visual stimuli (“vection”) has typically been attributed to low-level, bottom-up perceptual processes. Therefore, past research h...
Given a set of n points S in the plane, a triangulation of S is a subdivision of the convex hull into triangles whose vertices are from S. In the kinetic setting, the input point ...
This paper presents a new method to compute constructive solid geometry (CSG) tree representations of an object whose faces consist of planar and non-planar surfaces. The algorith...
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...