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» Markov Random Field Modeling in Computer Vision
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ISVC
2009
Springer
14 years 1 months ago
Codebook-Based Background Subtraction to Generate Photorealistic Avatars in a Walkthrough Simulator
Foregrounds extracted from the background, which are intended to be used as photorealistic avatars for simulators in a variety of virtual worlds, should satisfy the following four ...
Anjin Park, Keechul Jung, Takeshi Kurata
ICIP
2010
IEEE
13 years 7 months ago
3D vertebrae segmentation using graph cuts with shape prior constraints
Osteoporosis is a bone disease characterized by a reduction in bone mass, resulting in an increased risk of fractures. To diagnose the osteoporosis accurately, bone mineral densit...
Melih S. Aslan, Asem M. Ali, Dongqing Chen, Ben Ar...
ICPR
2002
IEEE
14 years 10 months ago
Hierarchical Recognition of Intentional Human Gestures for Sports Video Annotation
We present a novel technique for the recognition of complex human gestures for video annotation using accelerometers and the hidden Markov model. Our extension to the standard hid...
Graeme S. Chambers, Svetha Venkatesh, Geoff A. W. ...
CVPR
2012
IEEE
11 years 11 months ago
Top-down visual saliency via joint CRF and dictionary learning
Top-down visual saliency facilities object localization by providing a discriminative representation of target objects and a probability map for reducing the search space. In this...
Jimei Yang, Ming-Hsuan Yang
CVPR
2011
IEEE
13 years 4 months ago
Discrete-Continuous Optimization for Large-scale Structure from Motion
Recent work in structure from motion (SfM) has successfully built 3D models from large unstructured collections of images downloaded from the Internet. Most approaches use increme...
David Crandall, Andrew Owens, Noah Snavely, Daniel...