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CVPR
2010
IEEE
14 years 19 days ago
Exploiting Global Connectivity Constraints for Reconstruction of 3D Line Segments from Images
Given a set of 2D images, we propose a novel approach for the reconstruction of straight 3D line segments that represent the underlying geometry of static 3D objects in the scene....
Arjun Jain, Christian Kurz, Thorsten Thormaehlen, ...
SIBGRAPI
2003
IEEE
14 years 23 days ago
Picking and Snapping for 3D Input Devices
A picking mechanism (pointing and indicating) with the cursor is essential for any direct-manipulation application. The windowing systems, under which control a direct-manipulation...
Shin-Ting Wu, Marcel Abrantes, Daniel Tost, Harlen...
ICIP
1999
IEEE
14 years 9 months ago
In-Picture Search Algorithm for Content-Based Image Retrieval
Researchers are currently more interested in searching for fragments that are similar to a query, than a total data item that is similar to a query; the search interest is for &qu...
Punpiti Piamsa-nga, Nikitas A. Alexandridis, Sanan...
ISMAR
2006
IEEE
14 years 1 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker
CGF
2008
182views more  CGF 2008»
13 years 7 months ago
Lazy Solid Texture Synthesis
Existing solid texture synthesis algorithms generate a full volume of color content from a set of 2D example images. We introduce a new algorithm with the unique ability to restri...
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drett...