This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...
We propose a 3D mesh-dragging method useful for intuitive, efficient geometric modeling of free-form polygonal models. With our method, the user can drag a part of a triangular me...
Geometric constraints have proved to be efficient for enhancing the realism of shape animation. The present paper addresses the computation and the preservation of the volume enc...
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
This paper presents a method to perform 2D deformable object tracking using the boundary element method (BEM). BEM, like the finite element method (FEM), is a technique to model a...