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CGF
2006
128views more  CGF 2006»
13 years 7 months ago
Computing discrete shape operators on general meshes
Discrete curvature and shape operators, which capture complete information about directional curvatures at a point, are essential in a variety of applications: simulation of defor...
Eitan Grinspun, Yotam I. Gingold, Jason Reisman, D...
CGF
1999
126views more  CGF 1999»
13 years 7 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...
TOG
2008
115views more  TOG 2008»
13 years 7 months ago
Animating developable surfaces using nonconforming elements
We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...
Elliot English, Robert Bridson
SIBGRAPI
2006
IEEE
14 years 1 months ago
Adapted Dynamic Meshes for Deformable Surfaces
Deformable objects play an important role in many applications, such as animation and simulation. Effective computation with deformable surfaces can be achieved through the use of...
Fernando de Goes, Felipe P. G. Bergo, Alexandre X....
SMI
2006
IEEE
122views Image Analysis» more  SMI 2006»
14 years 1 months ago
A Constrained Least Squares Approach to Interactive Mesh Deformation
In this paper, we propose a constrained least squares approach for stably computing Laplacian deformation with strict positional constraints. In the existing work on Laplacian def...
Yasuhiro Yoshioka, Hiroshi Masuda, Yoshiyuki Furuk...