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» Materializing Ubiquitous Computing Environments
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PERCOM
2005
ACM
14 years 9 months ago
EZCab: A Cab Booking Application Using Short-Range Wireless Communication
EZCab is a proof-of-concept ubiquitous computing application that allows people to book nearby cabs using their cell phones or PDAs equipped with short-range wireless network inte...
Peng Zhou, Tamer Nadeem, Porlin Kang, Cristian Bor...
ISORC
2003
IEEE
14 years 3 months ago
Object-Oriented Middleware Infrastructure for Distributed Augmented Reality
The paper describes design and implementation of software infrastructure for building augmented reality applications for ubiquitous computing environments. Augmented reality is on...
Eiji Tokunaga, Andrej van der Zee, Makoto Kurahash...
SI3D
2012
ACM
12 years 5 months ago
Interactive rendering of acquired materials on dynamic geometry using bandwidth prediction
Shading complex materials such as acquired reflectances in multilight environments is computationally expensive. Estimating the shading integral requires multiple samples of the ...
Mahdi M. Bagher, Cyril Soler, Kartic Subr, Laurent...
COMPSAC
2004
IEEE
14 years 1 months ago
Testing Context-Sensitive Middleware-Based Software Applications
Context-sensitive middleware-based software is an emerging kind of ubiquitous computing application. The components of such software communicate proactively among themselves accor...
T. H. Tse, Stephen S. Yau, W. K. Chan, Heng Lu, Ts...
HAPTICS
2008
IEEE
14 years 4 months ago
A Vibrotactile Device for Display of Virtual Ground Materials in Walking
We present a floor tile designed to provide the impression of walking on different ground materials, such as gravel, carpet, or stone. The device uses affordable and commerciall...
Yon Visell, Jeremy R. Cooperstock, Bruno L. Giorda...