Sciweavers

203 search results - page 38 / 41
» Measurement Study on PPLive Based on Channel Popularity
Sort
View
DAC
2006
ACM
14 years 8 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
IPPS
2008
IEEE
14 years 1 months ago
SNAP, Small-world Network Analysis and Partitioning: An open-source parallel graph framework for the exploration of large-scale
We present SNAP (Small-world Network Analysis and Partitioning), an open-source graph framework for exploratory study and partitioning of large-scale networks. To illustrate the c...
David A. Bader, Kamesh Madduri
ECAI
2006
Springer
13 years 11 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
JSAC
2006
180views more  JSAC 2006»
13 years 7 months ago
Adaptive spread-spectrum multicarrier multiple-access over wirelines
Abstract--In this paper, we investigate the dynamic resource allocation adapted to spread-spectrum multicarrier multiple-access (SS-MC-MA) systems in a multiuser power line communi...
Matthieu Crussière, Jean-Yves Baudais, Jean...
NETWORK
2007
93views more  NETWORK 2007»
13 years 7 months ago
Modeling VoIP Call Holding Times for Telecommunications
Voice over IP is one of the most popular applications in broadband access networks. It is anticipated that the characteristics of call holding times (CHTs) for VoIP calls will be ...
Whai-En Chen, Hui-Nien Hung, Yi-Bing Lin