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» Measuring presence in virtual environments
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HAPTICS
2005
IEEE
14 years 1 months ago
Improving User Comfort in Haptic Virtual Environments through Gravity Compensation
Our experience with a Haptic Workstation™ has shown that this device is uncomfortable to use during long sessions. The main reason is the uncomfortable posture of the arms, whic...
Renaud Ott, Mario Gutiérrez, Daniel Thalman...
ECTEL
2006
Springer
13 years 11 months ago
Evaluation of Virtual Learning Environments Using Logs and Social Networks
The paper presents an evaluation method for e-learning platforms, based on different types of measurements collected in logs of interactions during learning sessions, and on the an...
Vlad Posea, Dan Mihaila, Stefan Trausan-Matu, Vale...
ICSE
2008
IEEE-ACM
14 years 8 months ago
Testing pervasive software in the presence of context inconsistency resolution services
Pervasive computing software adapts its behavior according to the changing contexts. Nevertheless, contexts are often noisy. Context inconsistency resolution provides a cleaner pe...
Heng Lu, W. K. Chan, T. H. Tse
PRESENCE
2002
124views more  PRESENCE 2002»
13 years 7 months ago
Near-Field Virtual Audio Displays
In tasks that require listeners to monitor two or more simultaneous talkers, substantial performance benefits can be achieved by spatially separating the competing speech messages...
Douglas Brungart
MMM
2003
Springer
154views Multimedia» more  MMM 2003»
14 years 1 months ago
On Generating Virtual Worlds from Domain Ontologies
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...