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CHI
2003
ACM
14 years 8 days ago
Effects of head-mounted and scene-oriented video systems on remote collaboration on physical tasks
This study assessed the value of two video configurations—a head-mounted camera with eye tracking capability and a scene camera providing a view of the work environment—on rem...
Susan R. Fussell, Leslie D. Setlock, Robert E. Kra...
WECWIS
2007
IEEE
119views ECommerce» more  WECWIS 2007»
14 years 1 months ago
Towards an Objective Assessment of Centrality Measures in Reputation Systems
Reputation systems facilitate cooperation in open environments. Centrality-based reputation systems use centrality measures to rank individuals, i.e., compute their reputation bas...
Christian von der Weth, Klemens Böhm
PRESENCE
2010
84views more  PRESENCE 2010»
13 years 5 months ago
Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
SIGIR
2012
ACM
11 years 9 months ago
Time-based calibration of effectiveness measures
Many current effectiveness measures incorporate simplifying assumptions about user behavior. These assumptions prevent the measures from reflecting aspects of the search process...
Mark D. Smucker, Charles L. A. Clarke
PRESENCE
2008
111views more  PRESENCE 2008»
13 years 7 months ago
The Effects of Witness Viewpoint Distance, Angle, and Choice on Eyewitness Accuracy in Police Lineups Conducted in Immersive Vir
The current study investigated the value of using immersive virtual environment technology as a tool for assessing eyewitness identification. Participants witnessed a staged crime...
Jeremy N. Bailenson, Alexandra Davies, Jim Blascov...