Recently it has been claimed that as early as 1420 some European artists constructed their paintings by optically projecting images onto their supports (canvas, oak panel, etc.) a...
Our goal is to develop physically based lighting models and perceptually based rendering procedures for computer graphics that will produce synthetic images that are visually and ...
Donald P. Greenberg, Kenneth E. Torrance, Peter Sh...
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Sharpness, one of the most effective factors in video quality assessment, usually dominates the first impression of the representation of the compressed video or image signals. I...