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JMM2
2006
138views more  JMM2 2006»
13 years 7 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
WDAG
2001
Springer
131views Algorithms» more  WDAG 2001»
14 years 4 days ago
The Complexity of Synchronous Iterative Do-All with Crashes
Abstract. The ability to cooperate on common tasks in a distributed setting is key to solving a broad range of computation problems ranging from distributed search such as SETI to ...
Chryssis Georgiou, Alexander Russell, Alexander A....
GECCO
2006
Springer
210views Optimization» more  GECCO 2006»
13 years 11 months ago
Clustering the heap in multi-threaded applications for improved garbage collection
Garbage collection can be a performance bottleneck in large distributed, multi-threaded applications. Applications may produce millions of objects during their lifetimes and may i...
Myra B. Cohen, Shiu Beng Kooi, Witawas Srisa-an
VLDB
2002
ACM
154views Database» more  VLDB 2002»
13 years 7 months ago
I/O-Conscious Data Preparation for Large-Scale Web Search Engines
Given that commercial search engines cover billions of web pages, efficiently managing the corresponding volumes of disk-resident data needed to answer user queries quickly is a f...
Maxim Lifantsev, Tzi-cker Chiueh
WWW
2002
ACM
14 years 8 months ago
Probabilistic question answering on the web
Web-based search engines such as Google and NorthernLight return documents that are relevant to a user query, not answers to user questions. We have developed an architecture that...
Dragomir R. Radev, Weiguo Fan, Hong Qi, Harris Wu,...