We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of mult...
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
Over the years reconfigurable computing devices such as FPGAs have evolved from gate-level glue logic to complex reprogrammable processing architectures. However, the tools used f...
Efforts for software evolution supersede any other part of the software life cycle. Technological decisions have a major impact on the maintainability, but are not well reflected ...
This paper presents a methodology for aiding a scientific programmer to evaluate the performance of parallel programs on advanced architectures. It applies well-defined design o...
Nayda G. Santiago, Diane T. Rover, Domingo Rodr&ia...