We investigate the management of flocking mobile objects using a parallel message-passing computer cluster. An octree, a data structure well-known for use in managing a 3D space, ...
We present a novel framework for hierarchical collision detection that can be applied to virtually all bounding volume (BV) hierarchies. It allows an application to trade quality ...
We present a general framework for reasoning about network worms and analyzing the potency of worms within a specific network. First, we present a discussion of the life cycle of ...
This paper presents a self-calibration technique for a camera mounted on an underwater vehicle designed to perform the 3D reconstruction of underwater scenes. Our aim is to identi...
A central theme of computational vision research has been the realization that reliable estimation of local scene properties requires propagating measurements across the image. Ma...