This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
Abstract. This paper presents the design, implementation and experimental analysis of a distributed, real-time MPEG video and audio player. The player is designed for use across th...
Shanwei Cen, Calton Pu, Richard Staehli, Crispin C...
Standards for distribution middleware sometimes impose restrictions and often allow the implementations to decide on aspects that are fundamental to the correct and efficient behav...
- Real-time speaker verification, with speech acquired using the NIST Mk-III microphone array and an autodirective beamforming algorithm, is demonstrated. The software and hardware...
Gang Mei, Roger Xu, Debang Lao, Chiman Kwan, Vince...
We present a system for estimating location and orientation of a person’s head, from depth data acquired by a low quality device. Our approach is based on discriminative random r...