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» Measuring visual consistency in 3d rendering systems
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SI3D
1999
ACM
15 years 8 months ago
Applications of pixel textures in visualization and realistic image synthesis
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
Wolfgang Heidrich, Rüdiger Westermann, Hans-P...
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
15 years 8 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
EJC
2000
15 years 5 months ago
KB-VISION: A Tool for Graphical Manipulation and Visualization of Domain Models
Even if a problem solving method and a domain ontology has been identified, there still remains the problem of adding sufficient and consistent domain knowledge to a knowledge proc...
Thorsten Liebig, Dieter Finkenzeller, Marko Luther
NPAR
2010
ACM
15 years 9 months ago
Compact explosion diagrams
This paper presents a system to automatically generate compact explosion diagrams. Inspired by handmade illustrations, our approach reduces the complexity of an explosion diagram ...
Markus Tatzgern, Denis Kalkofen, Dieter Schmalstie...
RT
2004
Springer
15 years 9 months ago
Programmable Style for NPR Line Drawing
This paper introduces a programmable approach to non-photorealistic line drawing from 3D models, inspired by programmable shaders in traditional rendering. We propose a new image ...
Stéphane Grabli, Emmanuel Turquin, Fr&eacut...