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» Measuring visual consistency in 3d rendering systems
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FCCM
1999
IEEE
146views VLSI» more  FCCM 1999»
15 years 8 months ago
Sepia: Scalable 3D Compositing Using PCI Pamette
We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
Laurent Moll, Mark Shand, Alan Heirich
IVS
2006
127views more  IVS 2006»
15 years 3 months ago
Feature hiding in 3D human body scans
In this paper, we explore a privacy algorithm that detects human private parts in a 3D scan data set. The analogia graph is introduced to study the proportion of structures. The i...
Joseph Laws, Nathaniel Bauernfeind, Yang Cai 0002
ISMAR
2005
IEEE
15 years 9 months ago
Spatial Measurements for Medical Augmented Reality
This paper presents a set of Augmented Reality (AR) based interaction techniques for spatial analysis of medical datasets. Computer-aided medical planning tools such as our Virtua...
Bernhard Reitinger, Pascal Werlberger, Alexander B...
MVA
2006
15 years 3 months ago
A System for 3D Modeling Frescoed Historical Buildings with Multispectral Texture Information
Abstract This work proposes a system for the automatic construction of multi-spectral three-dimensional (3D) models of architecture. Besides the specific application, which concern...
Nicola Brusco, S. Capeleto, M. Fedel, A. Paviotti,...
ICSE
2008
IEEE-ACM
16 years 3 months ago
CodeCity: 3D visualization of large-scale software
CODECITY is a language-independent interactive 3D visualization tool for the analysis of large software systems. Using a city metaphor, it depicts classes as buildings and package...
Richard Wettel, Michele Lanza