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126
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IAT
2005
IEEE
15 years 8 months ago
Multiagent Reputation Management to Achieve Robust Software Using Redundancy
This paper explains the building of robust software using multiagent reputation. One of the major goals of software engineering is to achieve robust software. Our hypothesis is th...
Rajesh Turlapati, Michael N. Huhns
118
Voted
WDAG
2009
Springer
77views Algorithms» more  WDAG 2009»
15 years 9 months ago
Nonblocking Algorithms and Backward Simulation
Abstract. Optimistic and nonblocking concurrent algorithms are increasingly finding their way into practical use; an important example is software transactional memory implementat...
Simon Doherty, Mark Moir
ICALT
2006
IEEE
15 years 8 months ago
Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation
In this paper, we describe new methodologies for reinforcing the social consensus building of the multicultural coexistence assistance using participatory simulation in civil soci...
Reiko Hishiyama, Toru Ishida
HAPTICS
2011
IEEE
14 years 6 months ago
Experimental evaluation of a haptic interface for endoscopic simulation
The main goal of virtual reality based surgery simulators with haptic feedback is to provide an alternative to traditional training methods on animals, cadavers or real patients. ...
Evren Samur, Lionel Flaction, Hannes Bleuler
MOBICOM
2006
ACM
15 years 8 months ago
A software architecture for physical layer wireless network emulation
Despite their widespread deployment, many aspects of wireless network performance are poorly understood, and there is great room from improvement in wireless network reliability a...
Glenn Judd, Peter Steenkiste