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ITS
2000
Springer
159views Multimedia» more  ITS 2000»
14 years 22 days ago
Can We Learn from ITSs?
With the rise of VR, the internet, and mobile technologies and the shifts in educational focus from teaching to learning and from solitary to collaborative work, it's easy (bu...
Benedict du Boulay
INTERACTIONS
2010
97views more  INTERACTIONS 2010»
13 years 7 months ago
Design challenge based learning (DCBL) and sustainable pedagogical practice
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
Eli Blevis
ICDE
2000
IEEE
115views Database» more  ICDE 2000»
14 years 10 months ago
TheaterLoc: Using Information Integration Technology to Rapidly Build Virtual Applications
Although there has been much written about various information integration technologies, little has been said regarding how to combine these technologies together to build an enti...
Greg Barish, Yi-Shin Chen, Dan DiPasquo, Craig A. ...
CHI
2006
ACM
14 years 9 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
CHI
2004
ACM
14 years 9 months ago
IM here: public instant messaging on large, shared displays for workgroup interactions
Instant messaging (IM) in the workplace has proven to be a valuable tool for facilitating informal communication. Its benefits, however, are generally limited to times when users ...
Elaine M. Huang, Daniel M. Russell, Alison E. Sue