—We present an intelligent agent crawler designed to collect user-generated content in Second Life and related virtual worlds. The agents navigate autonomously through the world ...
We explored the association between users' social anxiety and the interactional fidelity of an agent (also referred to as a virtual human), specifically addressing whether th...
Sin-Hwa Kang, Jonathan Gratch, Ning Wang, James H....
This paper presents a prototype dialogue system, K2, in which a user can instruct agents through speech input to manipulate various objects in a 3-D virtual world. The agents’ ac...
Abstract. Solutions to the symbol grounding problem, in psychologically plausible cognitive models, have been based on hybrid connectionist/symbolic architectures, on robotic appro...
Abstract. Recent research has established the potential for virtual characters to establish rapport with humans through simple contingent nonverbal behaviors. We hypothesized that ...
Jonathan Gratch, Ning Wang, Jillian Gerten, Edward...