Computational grids hold great promise in utilizing geographically separated heterogeneous resources to solve large-scale complex scientific problems. However, a number of major ...
SCORM's environment and its complex metadata make distributed LMSs difficult to communicate with each other, therefore hindering the content management and sharing. In order ...
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Abstract. This paper presents DAOS, a model for exploitation of Andand Or-parallelism in logic programs. DAOS assumes a physically distributed memory environment and a logically sh...