This paper presents the study of running several core multimedia applications on a simultaneous multithreading (SMT) architecture and derives design principles for multimedia soft...
Yen-Kuang Chen, Rainer Lienhart, Eric Debes, Matth...
Until recently, there has been a lack of methods to trade-off energy use for quality of service at run-time in stand-alone embedded systems. Such systems are motivated by the need ...
Multimedia processing on embedded devices requires an architecture that leads to high performance, low power consumption, reduced design complexity, and small code size. In this p...
In this paper, we analyze a standard compatible error correction technique for multimedia transmissions over 802.11 WLANs that exploits, when available, the information of previou...
Enrico Masala, Antonio Servetti, Juan Carlos De Ma...
We discover significant value-dependent programming energy variations in multi-level cell (MLC) flash memories, and introduce an energy-aware data compression method that minimize...