— Block based motion compensation techniques are commonly used in video encoding to reduce the temporal redundancy of the signal. In these techniques, each block in a video frame...
- Stable and effective enforcement of hard constraints is one of the crucial components in controlling physics-based dynamic simulation systems. The conventional explicit Baumgarte...
Min Hong, Min-Hyung Choi, Sunhwa Jung, Samuel W. J...
VXL is a collection of C++ libraries designed for computer vision research and implementation. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms. Th...
We present a new approach to iteratively estimate both
high-quality depth map and alpha matte from a single image
or a video sequence. Scene depth, which is invariant
to illumin...
Jiejie Zhu (University of Kentucky), Miao Liao (Un...
We describe a novel and robust feature descriptor called ordinal spatial intensity distribution (OSID) which is invariant to any monotonically increasing brightness changes. Many t...