In this paper we present a new approach for building metadata schemas by integrating existing ontologies and structured vocabularies (thesauri). This integration is based on the s...
— We present an active learning algorithm for the problem of body schema learning, i.e. estimating a kinematic model of a serial robot. The learning process is done online using ...
Ruben Martinez-Cantin, Manuel Lopes, Luis Montesan...
Two notions of optimality have been explored in previous work on hierarchical reinforcement learning (HRL): hierarchical optimality, or the optimal policy in the space defined by ...
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
We present an application of the analytical inductive programming system Igor to learning sets of recursive rules from positive experience. We propose that this approach can be us...