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CGF
1999
86views more  CGF 1999»
13 years 7 months ago
Generalized View-Dependent Simplification
We propose a technique for performing view-dependent geometry and topology simplifications for level-of-detailbased renderings of large models. The algorithm proceeds by preproces...
Jihad El-Sana, Amitabh Varshney
VISUALIZATION
2002
IEEE
14 years 8 days ago
XFastMesh: Fast View-dependent Meshing from External Memory
We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...
Christopher DeCoro, Renato Pajarola
TVCG
1998
194views more  TVCG 1998»
13 years 7 months ago
Multiresolution Analysis on Irregular Surface Meshes
Wavelet-based methods have proven their efficiency for the visualization at different levels of detail, progressive transmission, and compression of large data sets. The required...
Georges-Pierre Bonneau
VIS
2007
IEEE
101views Visualization» more  VIS 2007»
14 years 8 months ago
Random-Accessible Compressed Triangle Meshes
With the exponential growth in size of geometric data, it is becoming increasingly important to make effective use of multilevel caches, limited disk storage, and bandwidth. As a r...
Sung-Eui Yoon, Peter Lindstrom
CGF
2008
110views more  CGF 2008»
13 years 7 months ago
Motorcycle Graphs: Canonical Quad Mesh Partitioning
We describe algorithms for canonically partitioning semi-regular quadrilateral meshes into structured submeshes, using an adaptation of the geometric motorcycle graph of Eppstein ...
David Eppstein, Michael T. Goodrich, Ethan Kim, Ra...