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VISUALIZATION
2002
IEEE
14 years 8 days ago
BLIC: Bi-Level Isosurface Compression
In this paper we introduce a new and simple algorithm to compress isosurface data. This is the data extracted by isosurface algorithms from scalar functions defined on volume gri...
Gabriel Taubin
TVCG
2011
109views more  TVCG 2011»
13 years 1 months ago
A Perception Correlated Comparison Method for Dynamic Meshes
—There are multiple areas of computer graphics where triangular meshes are being altered in order to reduce their size or complexity, while attempting to preserve the original sh...
Libor Vása, Václav Skala
RTI
2000
113views more  RTI 2000»
13 years 7 months ago
Algorithms for Fractal Image Compression on Massively Parallel SIMD Arrays
In this work we introduce and analyze algorithms for fractal image compression on massively parallel SIMD arrays. The di erent algorithms discussed di er signi cantly in terms of ...
Christian Hufnagl, Andreas Uhl
PCM
2005
Springer
123views Multimedia» more  PCM 2005»
14 years 26 days ago
Adaptive Vertex Chasing for the Lossless Geometry Coding of 3D Meshes
We present a new lossless geometry coding method for 3D triangle-quad meshes, Adaptive Vertex Chasing. Previous localized geometry coding methods have demonstrated better compressi...
Haeyoung Lee, Sujin Park
ICIP
2000
IEEE
14 years 9 months ago
Hierarchical Representation and Coding of Surfaces Using 3D Polygon Meshes
This paper presents a novel procedure for the representation and coding of 3D surfaces using hierarchical adaptive triangulation. The proposed procedure is based on pyramidal anal...
Ioannis Kompatsiaris, Michael G. Strintzis