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SIGGRAPH
1996
ACM
13 years 11 months ago
Interactive Multiresolution Surface Viewing
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive transmission, and level-of-detail control of complex meshes in a unified and theoret...
Andrew Certain, Jovan Popovic, Tony DeRose, Tom Du...
WSCG
2004
190views more  WSCG 2004»
13 years 8 months ago
Scalable Compression and Rendering of Textured Terrain Data
Several sophisticated methods are available for efficient rendering of out-of-core terrain data sets. For huge data sets the use of preprocessed tiles has proven to be more effici...
Roland Wahl, Manuel Massing, Patrick Degener, Mich...
VMV
2003
151views Visualization» more  VMV 2003»
13 years 8 months ago
Optimized Spatial Hashing for Collision Detection of Deformable Objects
We propose a new approach to collision and self– collision detection of dynamically deforming objects that consist of tetrahedrons. Tetrahedral meshes are commonly used to repre...
Matthias Teschner, Bruno Heidelberger, Matthias M&...
3DPVT
2004
IEEE
13 years 11 months ago
Encoding Volumetric Grids For Streaming Isosurface Extraction
Gridded volumetric data sets representing simulation or tomography output are commonly visualized by displaying a triangulated isosurface for a particular isovalue. When the grid ...
Ajith Mascarenhas, Martin Isenburg, Valerio Pascuc...
ICMCS
2010
IEEE
169views Multimedia» more  ICMCS 2010»
13 years 8 months ago
Real-time stereo-vision system for 3D teleimmersive collaboration
Though the variety of desktop real time stereo vision systems has grown considerably in the past several years, few make any verifiable claims about the accuracy of the algorithms...
Ramanarayan Vasudevan, Zhong Zhou, Gregorij Kurill...