This paper presents an iterative algorithm for approximating gray-scale images with adaptive triangular meshes ensuring a given tolerance. At each iteration, the algorithm applies...
Angel Domingo Sappa, Boris Xavier Vintimilla, Migu...
In this paper, we propose a compression scheme for animated semi-regular meshes. This scheme includes a spatio-temporal wavelet filtering to exploit the coherence both in time and...
In this paper we introduce a novel approach for progressive transmission of three-dimensional (3D) triangular meshes. This algorithm is based on a new reversing approach of the ir...
An efficient algorithm for compression of dynamic time-consistent 3D meshes is presented. Such a sequence of meshes contains a large degree of temporal statistical dependencies tha...
Many polygon meshes have properties such as shading normals, colours, texture coordinates, and/or material attributes that are associated with the vertices, faces or corners of th...