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DCC
2003
IEEE
14 years 7 months ago
Estimation-Quantization Geometry Coding Using Normal Meshes
We propose a new algorithm for compressing three-dimensional triangular mesh data used for representing surfaces. We apply the EstimationQuantization (EQ) algorithm originally des...
Sridhar Lavu, Hyeokho Choi, Richard G. Baraniuk
ICIP
2003
IEEE
14 years 9 months ago
Lapped spectral decomposition for 3D triangle mesh compression
Spectral decomposition of mesh geometry has first been introduced by Taubin for geometry processing purposes. It has been extended to address transmission issues by Karni & Go...
Benoit M. Macq, François Cayre, Francis J. ...
3DPVT
2002
IEEE
112views Visualization» more  3DPVT 2002»
14 years 9 days ago
Optimized Compression of Triangle Mesh Geometry Using Prediction Trees
Almost all triangle mesh compression algorithms to date are driven by the mesh connectivity code. The geometry code usually employs a straightforward prediction method applied to ...
Boris Kronrod, Craig Gotsman
CORR
2011
Springer
124views Education» more  CORR 2011»
13 years 1 months ago
Parallel Recursive State Compression for Free
This paper focuses on reducing memory usage in enumerative model checking, while maintaining the multi-core scalability obtained in earlier work. We present a multi-core tree-based...
Alfons Laarman, Jaco van de Pol, Michael Weber 000...
CGF
2005
126views more  CGF 2005»
13 years 7 months ago
FreeLence - Coding with Free Valences
We introduce FreeLence, a novel and simple single-rate compression coder for triangle manifold meshes. Our method uses free valences and exploits geometric information for connect...
Felix Kälberer, Konrad Polthier, Ulrich Reite...