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» Mesh Generation and Refinement of Polygonal Data Sets
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GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
14 years 1 months ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
ICIP
2002
IEEE
14 years 9 months ago
Simultaneous mesh simplification and noise smoothing of range images
In this paper, we propose a novel algorithm to smooth and simplify simultaneously range images and also triangle meshes derived from those images. These data sets often suffer fro...
Yiyong Sun, Joon Ki Paik, Andreas Koschan, David L...
VMV
2001
129views Visualization» more  VMV 2001»
13 years 8 months ago
Compression of Isosurfaces
In many applications surfaces containing a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is gi...
Dietmar Saupe, Jens-Peer Kuska
ICDM
2003
IEEE
104views Data Mining» more  ICDM 2003»
14 years 23 days ago
Structure Search and Stability Enhancement of Bayesian Networks
Learning Bayesian network structure from large-scale data sets, without any expertspecified ordering of variables, remains a difficult problem. We propose systematic improvements ...
Hanchuan Peng, Chris H. Q. Ding
VISUALIZATION
2002
IEEE
14 years 12 days ago
Interactive Visualization of Complex Plant Ecosystems
We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant models and whole plant populations are represented by relatively small sets of point...
Oliver Deussen, Carsten Colditz, Marc Stamminger, ...