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» Mesh Generation from 3D Multi-material Images
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ICCV
2001
IEEE
14 years 10 months ago
Do Ambiguous Reconstructions Always Give Ambiguous Images?
In many cases self-calibration is not able to yield a unique solution for the 3D reconstruction of a scene. This is due to the occurrence of critical motion sequences. If this is ...
Marc Pollefeys, Luc J. Van Gool
VISUALIZATION
1999
IEEE
14 years 1 months ago
Time-Critical Multiresolution Scene Rendering
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Enrico Gobbetti, Eric Bouvier
AAAI
2007
13 years 11 months ago
A Multi-Agent Approach to Distributed Rendering Optimization
Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
MICCAI
2009
Springer
14 years 10 months ago
Topological Correction of Brain Surface Meshes Using Spherical Harmonics
A brain surface reconstruction allows advanced analysis of structural and functional brain data that is not possible using volumetric data alone. However, the generation of a brain...
Rachel Aine Yotter, Robert Dahnke, Christian Gas...
CVPR
2001
IEEE
14 years 10 months ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...