3D scanning techniques based on structured light usually achieve robustness against outliers by performing multiple projections to simplify correspondence. However, for cases such...
The variation of facial appearance due to the viewpoint (/pose) degrades face recognition systems considerably, which is well known as one of the bottlenecks in face recognition. ...
Recently, psychological studies showed that averaging human face images greatly improves the performance of face recognition under various pose, illumination, expression, and/or a...
We attack the problem of image-based rendering with occlusions and general camera motions by using distorted multiperspective images; such images provide multiple-viewpoint photom...
We present a model-based method for hand posture recognition in monocular image sequences that measures joint angles, viewing angle, and position in space. Visual markers in form o...