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» Mesh Generation from 3D Multi-material Images
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CVPR
2008
IEEE
14 years 9 months ago
3D pose refinement from reflections
We demonstrate how to exploit reflections for accurate registration of shiny objects: The lighting environment can be retrieved from the reflections under a distant illumination a...
Pascal Lagger, Mathieu Salzmann, Vincent Lepetit, ...
ACSC
2010
IEEE
13 years 2 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
CVIU
2004
246views more  CVIU 2004»
13 years 7 months ago
3-D reconstruction of static human body shape from image sequence
The generation of 3-D models from uncalibrated image sequences is a challenging problem that has been investigated in many research activities in the last decade. In particular, a...
Fabio Remondino
ICASSP
2009
IEEE
14 years 2 months ago
Reconstruction of isometrically deformable flat surfaces in 3D from multiple camera images
This paper deals with the reconstruction of smooth, flexible, isometrically embedded flat surfaces in 3D, such as a sheet of paper or a flag waving in the wind, from a set of 2...
Ricardo Ferreira, João Xavier, João ...
ICIP
2007
IEEE
14 years 9 months ago
Fast and High Resolution 3D Face Scanning
In this work, we present a framework to capture 3D models of faces in high resolutions with low computational load. The system captures only two pictures of the face, one illumina...
Philipp Fechteler, Peter Eisert, Jürgen Rurai...