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GRAPHICSINTERFACE
2007
13 years 9 months ago
Improved skeleton extraction and surface generation for sketch-based modeling
For the generation of freeform models, sketching interfaces have raised an increasing interest due to their intuitive approach. It is now possible to infer a 3D model directly fro...
Florian Levet, Xavier Granier
CVGIP
2006
138views more  CVGIP 2006»
13 years 7 months ago
Animal gaits from video: Comparative studies
We present a method for animating 3D models of animals from existing live video sequences such as wild life documentaries. Videos are first segmented into binary images on which p...
Laurent Favreau, Lionel Revéret, Christine ...
MVA
1998
162views Computer Vision» more  MVA 1998»
13 years 7 months ago
Multipass hierarchical stereo matching for generation of digital terrain models from aerial images
Abstract. This paper presents a new multi-pass hierarchical stereo-matching approach for generation of digital terrain models (DTMs) from two overlapping aerial images. Our method ...
Yi-Ping Hung, Chu-Song Chen, Kuan-Chung Hung, Yong...
CVPR
2011
IEEE
13 years 3 months ago
Real-time Human Pose Recognition in Parts from Single Depth Images
We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition appro...
Jamie Shotton, Andrew Fitzgibbon, Mat Cook, Andrew...
VISUALIZATION
1998
IEEE
13 years 12 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...