—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
In this paper, we propose a distributed 3D dynamic mesh coding system. The system is based on Slepian and Wolf’s and Wyner and Ziv’s information-theoretic results. Our system ...
Meshes are dominantly used to represent 3D models as they fit well with graphics rendering hardware. Features such as volume, moments, and Fourier transform coefficients need to b...
We propose a fast 3D model acquisition system that aligns intensity and depth images, and reconstructs a textured 3D mesh. 3D views are registered with shape alignment based on in...
Louis-Philippe Morency, Ali Rahimi, Trevor Darrell
In this paper, we present a robust method for creating a triangulated surface mesh from multiple range images. Our method merges a set of range images into a volumetric implicit-s...