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» Mesh Generation from 3D Multi-material Images
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TOG
2008
135views more  TOG 2008»
13 years 8 months ago
Anisotropic noise
Programmable graphics hardware makes it possible to generate procedural noise textures on the fly for interactive rendering. However, filtering and antialiasing procedural noise i...
Alexander Goldberg, Matthias Zwicker, Frédo...
ACCV
2010
Springer
13 years 3 months ago
Optimizing Visual Vocabularies Using Soft Assignment Entropies
The state of the art for large database object retrieval in images is based on quantizing descriptors of interest points into visual words. High similarity between matching image r...
Yubin Kuang, Kalle Åström, Lars Kopp, M...
NPAR
2000
ACM
14 years 1 months ago
Artistic silhouettes: a hybrid approach
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
J. D. Northrup, Lee Markosian
TVCG
2008
112views more  TVCG 2008»
13 years 8 months ago
Reconstruction of Cellular Biological Structures from Optical Microscopy Data
Developments in optical microscopy imaging have generated large high-resolution datasets that have spurred medical researchers to conduct investigations into mechanisms of disease,...
Kishore Mosaliganti, Lee Cooper, Richard Sharp, Ra...
MICCAI
2004
Springer
14 years 9 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...