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ICVGIP
2004
13 years 10 months ago
Learning Layered Pictorial Structures from Video
We propose a new unsupervised learning method to obtain a layered pictorial structure (LPS) representation of an articulated object from video sequences. It will be seen that this...
M. Pawan Kumar, Philip H. S. Torr, Andrew Zisserma...
GMP
2010
IEEE
354views Solid Modeling» more  GMP 2010»
13 years 8 months ago
Automatic Generation of Riemann Surface Meshes
Abstract. Riemann surfaces naturally appear in the analysis of complex functions that are branched over the complex plane. However, they usually possess a complicated topology and ...
Matthias Nieser, Konstantin Poelke, Konrad Polthie...
CVPR
2006
IEEE
14 years 10 months ago
Hierarchical Volumetric Multi-view Stereo Reconstruction of Manifold Surfaces based on Dual Graph Embedding
This paper presents a new volumetric stereo algorithm to reconstruct the 3D shape of an arbitrary object. Our method is based on finding the minimum cut in an octahedral graph str...
Alexander Hornung, Leif Kobbelt
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 9 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
KDD
2004
ACM
137views Data Mining» more  KDD 2004»
14 years 1 months ago
Mining scale-free networks using geodesic clustering
Many real-world graphs have been shown to be scale-free— vertex degrees follow power law distributions, vertices tend to cluster, and the average length of all shortest paths is...
Andrew Y. Wu, Michael Garland, Jiawei Han