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» Mesh Parameterization Methods and Their Applications
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SMI
2006
IEEE
209views Image Analysis» more  SMI 2006»
14 years 2 months ago
Hardware Rendering of 3D Geometry with Elevation Maps
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
Tilo Ochotta, Stefan Hiller
ICIP
2002
IEEE
14 years 10 months ago
Fitting smooth surfaces to scattered 3D data using piecewise quadratic approximation
The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...
Hélio Pedrini, Murilo Vicente Gonçal...
COMPGEOM
2004
ACM
14 years 2 months ago
Adaptive mesh generation for real-time terrain modeling
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Russel A. Apu, Marina L. Gavrilova
SMC
2007
IEEE
123views Control Systems» more  SMC 2007»
14 years 3 months ago
Logarithmic edge detection with applications
—In real world machine vision problems, numerous issues such as variable scene illumination make edge and object detection difficult. There exists no universal edge detection met...
Eric J. Wharton, Karen Panetta, Sos S. Agaian
TOG
2002
212views more  TOG 2002»
13 years 8 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...