We present techniques for automatically creating and animating models obtained from human whole body scanned data. A layered model is developed in which the underlying skeleton, s...
Defining sharp features in a given 3D model facilitates a better understanding of the surface and aids visualizations, reverse engineering, filtering, simplification, non-photo...
Joel Daniels II, Linh K. Ha, Tilo Ochotta, Cl&aacu...
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
In this paper we address the problem of reconstructing a structurally simple surface representation from point datasets of scanned scenes as they occur for instance in city scanni...
This paper presents a surface reconstruction algorithm that can recover correct shape geometry as well as its unknown topology from both volumetric images and unorganized point cl...