In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
We consider the problem of constructing a C1 piecewise quadratic interpolant, Q, to positional and gradient data defined at the vertices of a tessellation of n-simplices in IRn . T...
The paper iterates on the observation made independently by several groups of authors that building subdivision schemes out of simple, very local and geometrically invariant avera...
This paper presents a spatiotemporal pyramid representation for recognizing facial expressions and hand gestures. This approach works by partitioning video sequence into increasin...
We propose an interpolating refinement method for two- and threedimensional scalar fields defined on hexahedral grids. Iterative fairing of the underlying contours (isosurfaces) p...