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» Mesostructure from Specularity
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ICCV
2003
IEEE
14 years 9 months ago
Voxel Carving for Specular Surfaces
We present an novel algorithm that reconstructs voxels of a general 3D specular surface from multiple images of a calibrated camera. A calibrated scene (i.e. points whose 3D coord...
Thomas Bonfort, Peter F. Sturm
CGI
1996
IEEE
13 years 11 months ago
Improved Specular Highlights With Adaptive Shading
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
Youngkwan Cho, Ulrich Neumann, Jongwook Woo
CVPR
2005
IEEE
14 years 9 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
ECCV
2004
Springer
14 years 9 months ago
Recovering Local Shape of a Mirror Surface from Reflection of a Regular Grid
Abstract. We present a new technique to recover the shape of an unknown smooth specular surface from a single image. A calibrated camera faces a specular surface reflecting a calib...
Silvio Savarese, Min Chen, Pietro Perona

Publication
275views
15 years 5 months ago
Line-art Illustration of Dynamic and Specular Surfaces
Line-art illustrations are effective tools for conveying shapes and shading of complex objects. We present a set of new algorithms to render line-art illustrations of dynamic and s...
Yongjin Kim, Jingyi Yu, Xuan Yu, Seungyong Lee