We present an novel algorithm that reconstructs voxels of a general 3D specular surface from multiple images of a calibrated camera. A calibrated scene (i.e. points whose 3D coord...
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Abstract. We present a new technique to recover the shape of an unknown smooth specular surface from a single image. A calibrated camera faces a specular surface reflecting a calib...
Line-art illustrations are effective tools for conveying shapes and shading of complex objects. We present a set of new algorithms to render line-art illustrations of dynamic and s...