Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Abstract. Today’s parallel computers with SMP nodes provide both multithreading and message passing as their modes of parallel execution. As a consequence, performance analysis a...
In this paper we present a distributed, application-morphable, algorithm for waking up appropriate sensor nodes in a heterogeneous sensor network. We assume a sensor field consisti...
Akis Spyropoulos, Cauligi S. Raghavendra, Viktor K...
: This paper is on failure detectors to solve the consensus problem in asynchronous systems made up of anonymous processes prone to crash and connected by asynchronous reliable cha...
While the history of traditional media in post-conflict peace building efforts is rich and well studied, the potential for interactive new media technologies in this area has gone...