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ATAL
2003
Springer
14 years 2 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
AUSAI
2003
Springer
14 years 2 months ago
Efficiently Mining Frequent Patterns from Dense Datasets Using a Cluster of Computers
Efficient mining of frequent patterns from large databases has been an active area of research since it is the most expensive step in association rules mining. In this paper, we pr...
Yudho Giri Sucahyo, Raj P. Gopalan, Amit Rudra
CONCUR
2003
Springer
14 years 2 months ago
A Compositional Semantic Theory for Synchronous Component-based Design
Abstract. Digital signal processing and control (DSPC) tools allow application developers to assemble systems by connecting predefined components in signal–flow graphs and by h...
Barry Norton, Gerald Lüttgen, Michael Mendler
ECOOPW
2003
Springer
14 years 2 months ago
Advancing the State of the Art in Run-Time Inspection
levels of abstraction. Lacking well-established technologies and models for representing and accessing program dynamics, tools must use ad-hoc mechanisms. This limits reuse and int...
Robert E. Filman, Katharina Mehner, Michael Haupt
EUROPAR
2003
Springer
14 years 2 months ago
Exploring the Catallactic Coordination Approach for Peer-to-Peer Systems
Efficient discovery and resource allocation is one of the challenges of current Peer-to-Peer systems. In centralized approaches, the user requests can be matched to the fastest, ch...
Oscar Ardaiz, Pau Artigas, Torsten Eymann, Felix F...
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