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MM
2010
ACM
167views Multimedia» more  MM 2010»
15 years 4 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
MOBISYS
2010
ACM
15 years 6 months ago
MAUI: making smartphones last longer with code offload
This paper presents MAUI, a system that enables fine-grained energy-aware offload of mobile code to the infrastructure. Previous approaches to these problems either relied heavily...
Eduardo Cuervo, Aruna Balasubramanian, Dae-ki Cho,...
ADHOC
2010
292views more  ADHOC 2010»
15 years 4 months ago
Sleep/wake scheduling for multi-hop sensor networks: Non-convexity and approximation algorithm
We investigate the problem of sleep/wake scheduling for low duty cycle sensor networks. Our work differs from prior work in that we explicitly consider the effect of synchronizati...
Yan Wu, Sonia Fahmy, Ness B. Shroff
ADHOC
2008
88views more  ADHOC 2008»
15 years 4 months ago
Safari: A self-organizing, hierarchical architecture for scalable ad hoc networking
As wireless devices become more pervasive, mobile ad hoc networks are gaining importance, motivating the development of highly scalable ad hoc networking techniques. In this paper...
Shu Du, Ahamed Khan, Santashil PalChaudhuri, Ansle...
ADT
2008
15 years 4 months ago
A service-oriented admission control strategy for class-based IP networks
The clear trend toward the integration of current and emerging applications and services in the Internet launches new demands on service deployment and management. Distributed serv...
Solange Rito Lima, Paulo Carvalho, Vasco Freitas
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