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GRAPHICSINTERFACE
2009
13 years 7 months ago
Exploring melodic variance in rhythmic haptic stimulus design
Haptic icons are brief, meaningful tactile or force stimuli designed to support the communication of information through the often-underutilized haptic modality. Challenges to pro...
Bradley A. Swerdfeger, Jennifer Fernquist, Thomas ...
CORR
2010
Springer
94views Education» more  CORR 2010»
13 years 7 months ago
Using virtual human for an interactive customer-oriented constrained environment design
: For industrial product design, it is very important to take into account assembly/disassembly and maintenance operations during the conceptual and prototype design stage. For the...
Liang Ma, Ruina Ma, Damien Chablat, Fouad Bennis
DOCENG
2011
ACM
12 years 9 months ago
A framework with tools for designing web-based geographic applications
Many Web-based geographic applications have been developed in various domains, such as tourism, education, surveillance and military. However, developing such applications is a cu...
The Nhan Luong, Sébastien Laborie, Thierry ...
IUI
2012
ACM
12 years 5 months ago
1F: one accessory feature design for gesture recognizers
One Feature (1F) is a simple and intuitive pruning strategy that reduces considerably the amount of computations required by Nearest-Neighbor gesture classifiers while still pres...
Radu-Daniel Vatavu
TOG
2012
206views Communications» more  TOG 2012»
12 years 12 days ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani